Research is beginning to show that today’s young adults have suffered from the lack of free and unsupervised play that children experienced for much of the

Research is beginning to show that today’s young adults have suffered from the lack of free and unsupervised play that children experienced for much of the 20th century (which started to end in the 1990s). These adults may suffer from the inability to handle social situations and regulate their behavior appropriately. In addition, these adults have limited ability to think creatively and expound upon and/or refine rudimentary ideas. They lack confidence and self-esteem, and can suffer from anxiety and depression in higher numbers that previous generations. This is not solely a US phenomenon, as students in Asian countries where students spend more time in school and even less time playing also suffer these issues. 

A growing trend in HRM is the use of games to teach employees knowledge and skills that they need for their jobs (gamification). Your assignment will be to find a way to use gamification to help students learn skills that they will need in business but may be missing from their repertoire as a result of inadequate development in childhood.

Assignment:

You are to research on what skills play can teach individuals, and how it can be an effective tool in adult education. Then you are to develop and to recommend an activity that can be used in a classroom to help students teach then one or more skills they will need if they are to work in a business field (it does not have to HRM, it can be marketing, accounting, etc.) that research shows is 1) lacking and 2) at least partially gained though what was normal childhood free play & experience. The game can be one that is played by 1 person or a group. You can use existing games, but you will have to describe in detail how those games will develop a skill in students. 

So if you are going to tell me that students should be assigned teams and told to play PUBG/Fortnite in order to build teamwork skills, you will need to expound upon that idea with what specific skills the students will learn (e.g name different teamwork skills or knowledge), what activities will the teams need to do specifically to gain skills,  problems that the students may run into. Not everyone is good at sneaking or not everyone can aim well to be effective in a shooter game and how to overcome those problems. You also need to provide instructions on how both the team and the instructor should evaluate the work and assess skill development (will there be a team reflection paper and a gaming log, or will it be something else).

Instructions:

You will need at least 7 academic references. These and the rest of your paper should be formatted to APA 7th edition standards.

You will need at least 4 pages, excluding the reference page. One page should be dedicated to the research you have done on both gamification and the skill(s) you wish to teach. Then at least 1 page on the activity and how to run it, as well as the other items about the activity specified above.

Share This Post

Email
WhatsApp
Facebook
Twitter
LinkedIn
Pinterest
Reddit

Order a Similar Paper and get 15% Discount on your First Order

Related Questions

2-1 Discussion: Diverse PerspectivesPossible Points: 40 Food is a staple in each person’s life. It is a way we learn about cultural values and society.

2-1 Discussion: Diverse PerspectivesPossible Points: 40 Food is a staple in each person’s life. It is a way we learn about cultural values and society. It gives us many different perspectives while simultaneously bringing us all together through shared experiences. Identifying and understanding diverse perspectives adds value to creative works. In

Module 3 – CaseImplications of Market StructuresAssignment Overview Market Structure Analysis Monopolistic, Oligopolistic, and Competitive are

Module 3 – CaseImplications of Market StructuresAssignment Overview Market Structure Analysis Monopolistic, Oligopolistic, and Competitive are designations used to describe complex economic market structures. These represent three of the categories which are further broken down. Keep in mind, perfect markets are a theoretical construct. Case 3 Resources What Does Imperfect

Module 3 – SLPImplications of Market StructuresAssignment Overview Economics and Cryptocurrency Cryptocurrency has supporters and detractors. Is it a

Module 3 – SLPImplications of Market StructuresAssignment Overview Economics and Cryptocurrency Cryptocurrency has supporters and detractors. Is it a tool for transparency in digital transactions? Is it a way to evade taxes or hide net worth? Session Long Project 3 Resources Cryptocurrency Explained With Pros and Cons for Investment (2024)The Crypto

Module 3 – CaseImplications of Market StructuresAssignment Overview Market Structure Analysis Monopolistic, Oligopolistic, and Competitive are

Module 3 – CaseImplications of Market StructuresAssignment Overview Market Structure Analysis Monopolistic, Oligopolistic, and Competitive are designations used to describe complex economic market structures. These represent three of the categories which are further broken down. Keep in mind, perfect markets are a theoretical construct. Case 3 Resources What Does Imperfect

An important aspect of a change management strategy is to consider how different alternatives may impact future outcomes. Organizations often use the

An important aspect of a change management strategy is to consider how different alternatives may impact future outcomes. Organizations often use the business case method to explore strategic alternatives as it helps simulate a real situation. Such simulations help with identifying business issues and provide critical information that organizations can

Module 1 – CasePersonality and MotivationAssignment OverviewApplying Motivational Theories Herzberg posits that motivation is influenced by hygiene

Module 1 – CasePersonality and MotivationAssignment OverviewApplying Motivational Theories Herzberg posits that motivation is influenced by hygiene factors (which can demotivate if absent) and motivators (which can boost satisfaction when present). You will provide insights into motivation for a multi-generational workforce. Using the framework of McGregor’s Theory X and Theory

Module 1 – CasePersonality and MotivationAssignment OverviewApplying Motivational Theories Herzberg posits that motivation is influenced by hygiene

Module 1 – CasePersonality and MotivationAssignment OverviewApplying Motivational Theories Herzberg posits that motivation is influenced by hygiene factors (which can demotivate if absent) and motivators (which can boost satisfaction when present). You will provide insights into motivation for a multi-generational workforce. Using the framework of McGregor’s Theory X and Theory